<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/'><id>tag:blogger.com,1999:blog-20951746.post1723344270350891877..comments</id><updated>2010-11-22T03:28:38.395-08:00</updated><category term='game design'/><category term='games'/><category term='job'/><category term='game theory'/><category term='game industry'/><category term='level design'/><category term='blog'/><category term='gaming'/><category term='random'/><title type='text'>Comments on Fullbright: Quick Hits 2</title><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://www.fullbrightdesign.com/feeds/1723344270350891877/comments/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20951746/1723344270350891877/comments/default'/><link rel='alternate' type='text/html' href='http://www.fullbrightdesign.com/2010/04/quick-hits-2.html'/><author><name>Steve gaynor</name><uri>http://www.blogger.com/profile/01516595172941914708</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>11</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-20951746.post-1878794077192481256</id><published>2010-05-04T19:34:20.359-07:00</published><updated>2010-05-04T19:34:20.359-07:00</updated><title type='text'>&lt;i&gt;Quick&lt;/i&gt; Hits seems like a misnomer :D

Let th...</title><summary type='text'>&lt;i&gt;Quick&lt;/i&gt; Hits seems like a misnomer :D&lt;br /&gt;&lt;br /&gt;Let the artists discuss their art. I think an equally important question is &lt;i&gt;why&lt;/i&gt; do we so desperately want games to be considered art? Does anyone really care about the distinction for more than the pseudo-intellectual implications?&lt;br /&gt;&lt;br /&gt;I love choking guys in MGS3. I fucking love burning around in a stolen ambulance in GTAIV. Why </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20951746/1723344270350891877/comments/default/1878794077192481256'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20951746/1723344270350891877/comments/default/1878794077192481256'/><link rel='alternate' type='text/html' href='http://www.fullbrightdesign.com/2010/04/quick-hits-2.html?showComment=1273026860359#c1878794077192481256' title=''/><author><name>DeeJay</name><uri>http://www.blogger.com/profile/08052023550354763396</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='01052323334214056153'/><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.fullbrightdesign.com/2010/04/quick-hits-2.html' ref='tag:blogger.com,1999:blog-20951746.post-1723344270350891877' source='http://www.blogger.com/feeds/20951746/posts/default/1723344270350891877' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-604224939'/></entry><entry><id>tag:blogger.com,1999:blog-20951746.post-3197537595508077585</id><published>2010-05-02T10:43:23.567-07:00</published><updated>2010-05-02T10:43:23.567-07:00</updated><title type='text'>Steve, I think you&amp;#39;re right regarding usabilit...</title><summary type='text'>Steve, I think you&amp;#39;re right regarding usability of games. A point I&amp;#39;ve made recently is that indie 80s throwback VVVVVV is exactly the kind of game that &lt;b&gt;couldn&amp;#39;t&lt;/b&gt; have been made in the 80s because it is very knowing and canny about what a player will put up with.&lt;br /&gt;&lt;br /&gt;Perhaps of note is that the original gaming revolution was in the arcade. These were games where death </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20951746/1723344270350891877/comments/default/3197537595508077585'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20951746/1723344270350891877/comments/default/3197537595508077585'/><link rel='alternate' type='text/html' href='http://www.fullbrightdesign.com/2010/04/quick-hits-2.html?showComment=1272822203567#c3197537595508077585' title=''/><author><name>Harbour Master</name><uri>http://www.electrondance.com</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/blank.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.fullbrightdesign.com/2010/04/quick-hits-2.html' ref='tag:blogger.com,1999:blog-20951746.post-1723344270350891877' source='http://www.blogger.com/feeds/20951746/posts/default/1723344270350891877' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-745683697'/></entry><entry><id>tag:blogger.com,1999:blog-20951746.post-5444198462585062453</id><published>2010-05-02T08:52:31.145-07:00</published><updated>2010-05-02T08:52:31.145-07:00</updated><title type='text'>It is a tricky question, and I agree about the eye...</title><summary type='text'>It is a tricky question, and I agree about the eye of the beholder. I&amp;#39;m a chemist and much of what I do is still considered something of an art. When I look at the elegant interplay of the forces I command, I see the dancing and the weaving of the molecules at play and I cannot help but think that what I am observing is a thing of beauty. When I see a man-made object of grand proportions, </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20951746/1723344270350891877/comments/default/5444198462585062453'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20951746/1723344270350891877/comments/default/5444198462585062453'/><link rel='alternate' type='text/html' href='http://www.fullbrightdesign.com/2010/04/quick-hits-2.html?showComment=1272815551145#c5444198462585062453' title=''/><author><name>Broklynite</name><uri>http://www.blogger.com/profile/13893561593977161621</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.fullbrightdesign.com/2010/04/quick-hits-2.html' ref='tag:blogger.com,1999:blog-20951746.post-1723344270350891877' source='http://www.blogger.com/feeds/20951746/posts/default/1723344270350891877' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1373460799'/></entry><entry><id>tag:blogger.com,1999:blog-20951746.post-5833924534185617448</id><published>2010-04-30T02:33:00.276-07:00</published><updated>2010-04-30T02:33:00.276-07:00</updated><title type='text'>J-man: Attempting to define what&amp;#39;s acknowledge...</title><summary type='text'>J-man: Attempting to define what&amp;#39;s acknowledged to be undefinable is simply not attractive to me. Call me a pragmatist. I&amp;#39;d much rather look at the merits of the work itself and judge its value on those concrete terms than run in circles around a three-letter word which can, at best, be used as a tool to validate one&amp;#39;s own opinion by denying unfavored works an arbitrary classification.</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20951746/1723344270350891877/comments/default/5833924534185617448'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20951746/1723344270350891877/comments/default/5833924534185617448'/><link rel='alternate' type='text/html' href='http://www.fullbrightdesign.com/2010/04/quick-hits-2.html?showComment=1272619980276#c5833924534185617448' title=''/><author><name>Steve gaynor</name><uri>http://www.blogger.com/profile/01516595172941914708</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.fullbrightdesign.com/2010/04/quick-hits-2.html' ref='tag:blogger.com,1999:blog-20951746.post-1723344270350891877' source='http://www.blogger.com/feeds/20951746/posts/default/1723344270350891877' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-2066627517'/></entry><entry><id>tag:blogger.com,1999:blog-20951746.post-9051678887638098780</id><published>2010-04-27T15:32:35.974-07:00</published><updated>2010-04-27T15:32:35.974-07:00</updated><title type='text'>When I was reading your favourite albums I almost ...</title><summary type='text'>When I was reading your favourite albums I almost leaped for joy. I am totally in love with xiu xiu! Knife Play is definitely an amazing record and I could not have been happier when I saw you felt the same way.</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20951746/1723344270350891877/comments/default/9051678887638098780'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20951746/1723344270350891877/comments/default/9051678887638098780'/><link rel='alternate' type='text/html' href='http://www.fullbrightdesign.com/2010/04/quick-hits-2.html?showComment=1272407555974#c9051678887638098780' title=''/><author><name>Demi</name><uri>http://www.blogger.com/profile/08556836472059731920</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.fullbrightdesign.com/2010/04/quick-hits-2.html' ref='tag:blogger.com,1999:blog-20951746.post-1723344270350891877' source='http://www.blogger.com/feeds/20951746/posts/default/1723344270350891877' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-268353852'/></entry><entry><id>tag:blogger.com,1999:blog-20951746.post-3899216851206002798</id><published>2010-04-26T17:47:42.659-07:00</published><updated>2010-04-26T17:47:42.659-07:00</updated><title type='text'>I have to disagree with you profoundly, Steve, abo...</title><summary type='text'>I have to disagree with you profoundly, Steve, about the Art discussion.&lt;br /&gt;&lt;br /&gt;This conversation over the past few weeks has been really valuable for gamers and the games industry, because it&amp;#39;s forced lots of people who *haven&amp;#39;t* considered the question before to defend their beliefs and think about their medium in a way they haven&amp;#39;t had to previously.&lt;br /&gt;&lt;br /&gt;Throughout </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20951746/1723344270350891877/comments/default/3899216851206002798'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20951746/1723344270350891877/comments/default/3899216851206002798'/><link rel='alternate' type='text/html' href='http://www.fullbrightdesign.com/2010/04/quick-hits-2.html?showComment=1272329262659#c3899216851206002798' title=''/><author><name>Johnnemann</name><uri>http://www.blogger.com/profile/14185694744317272366</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.fullbrightdesign.com/2010/04/quick-hits-2.html' ref='tag:blogger.com,1999:blog-20951746.post-1723344270350891877' source='http://www.blogger.com/feeds/20951746/posts/default/1723344270350891877' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-391471696'/></entry><entry><id>tag:blogger.com,1999:blog-20951746.post-2750761548151693394</id><published>2010-04-26T00:19:01.598-07:00</published><updated>2010-04-26T00:19:01.598-07:00</updated><title type='text'>Funnily enough I read this post right after I fini...</title><summary type='text'>Funnily enough I read this post right after I finished reading an article that argued &lt;a href="http://www.popmatters.com/pm/post/124447-are-wii-shooters-better-than-the-rest/" rel="nofollow"&gt;why game mechanics should be less efficient and less productive&lt;/a&gt;. The two don&amp;#39;t necessarily contradict each other, since you&amp;#39;re talking about save points whereas the other article is about central </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20951746/1723344270350891877/comments/default/2750761548151693394'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20951746/1723344270350891877/comments/default/2750761548151693394'/><link rel='alternate' type='text/html' href='http://www.fullbrightdesign.com/2010/04/quick-hits-2.html?showComment=1272266341598#c2750761548151693394' title=''/><author><name>Fraser</name><uri>http://redkingsdream.com/</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/blank.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.fullbrightdesign.com/2010/04/quick-hits-2.html' ref='tag:blogger.com,1999:blog-20951746.post-1723344270350891877' source='http://www.blogger.com/feeds/20951746/posts/default/1723344270350891877' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-848499341'/></entry><entry><id>tag:blogger.com,1999:blog-20951746.post-5341065227590527640</id><published>2010-04-25T22:37:56.970-07:00</published><updated>2010-04-25T22:37:56.970-07:00</updated><title type='text'>Sorry, by scientifically, I mean using the scienti...</title><summary type='text'>Sorry, by scientifically, I mean using the scientific method in our playtesting processes. Introducing players to the game, observing their reactions, and adjusting the setup accordingly. Not necessarily by monitoring their brainwaves or anything.</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20951746/1723344270350891877/comments/default/5341065227590527640'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20951746/1723344270350891877/comments/default/5341065227590527640'/><link rel='alternate' type='text/html' href='http://www.fullbrightdesign.com/2010/04/quick-hits-2.html?showComment=1272260276970#c5341065227590527640' title=''/><author><name>Steve gaynor</name><uri>http://www.blogger.com/profile/01516595172941914708</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.fullbrightdesign.com/2010/04/quick-hits-2.html' ref='tag:blogger.com,1999:blog-20951746.post-1723344270350891877' source='http://www.blogger.com/feeds/20951746/posts/default/1723344270350891877' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-2066627517'/></entry><entry><id>tag:blogger.com,1999:blog-20951746.post-2110485206952024459</id><published>2010-04-25T19:09:35.707-07:00</published><updated>2010-04-25T19:09:35.707-07:00</updated><title type='text'>Well, in truth, we could have a better understandi...</title><summary type='text'>Well, in truth, we could have a better understanding of &amp;quot;the player&amp;quot; before scientifically measuring any game&amp;#39;s usability. Not to propose any halt in the conversation, but i feel as though  there is a gap in our understanding of how the brain can learn, use knowledge, and in turn, teach, within this medium&amp;#39;s restrains. &lt;br /&gt;&lt;br /&gt;We&amp;#39;ve heard multiple times that complexity </summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20951746/1723344270350891877/comments/default/2110485206952024459'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20951746/1723344270350891877/comments/default/2110485206952024459'/><link rel='alternate' type='text/html' href='http://www.fullbrightdesign.com/2010/04/quick-hits-2.html?showComment=1272247775707#c2110485206952024459' title=''/><author><name>John</name><uri>http://www.blogger.com/profile/02894475189782347303</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://3.bp.blogspot.com/_WcuHJ10t7nU/S6fr5SGQkAI/AAAAAAAAAEA/SLZmL3nHozs/S220/BloggerAvy.png'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.fullbrightdesign.com/2010/04/quick-hits-2.html' ref='tag:blogger.com,1999:blog-20951746.post-1723344270350891877' source='http://www.blogger.com/feeds/20951746/posts/default/1723344270350891877' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-232821288'/></entry><entry><id>tag:blogger.com,1999:blog-20951746.post-8066451335890073906</id><published>2010-04-24T14:53:04.157-07:00</published><updated>2010-04-24T14:53:04.157-07:00</updated><title type='text'>As another art school PTSD victim now working as a...</title><summary type='text'>As another art school PTSD victim now working as a level designer, amen. Sometimes it seems to take 4 years and thousands of dollars to learn enough to know what you can&amp;#39;t define. Ugh.&lt;br /&gt;&lt;br /&gt;Also: I assume you&amp;#39;ve read &lt;i&gt;The Design of Everyday Things&lt;/i&gt;? If not, it&amp;#39;s a pretty great primer on the importance and methods of creating usable objects and interfaces.</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20951746/1723344270350891877/comments/default/8066451335890073906'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20951746/1723344270350891877/comments/default/8066451335890073906'/><link rel='alternate' type='text/html' href='http://www.fullbrightdesign.com/2010/04/quick-hits-2.html?showComment=1272145984157#c8066451335890073906' title=''/><author><name>Forrest</name><uri>http://www.blogger.com/profile/09494093198690027258</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.fullbrightdesign.com/2010/04/quick-hits-2.html' ref='tag:blogger.com,1999:blog-20951746.post-1723344270350891877' source='http://www.blogger.com/feeds/20951746/posts/default/1723344270350891877' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-2069255835'/></entry><entry><id>tag:blogger.com,1999:blog-20951746.post-2754537236448893924</id><published>2010-04-24T13:58:23.032-07:00</published><updated>2010-04-24T13:58:23.032-07:00</updated><title type='text'>I really like the notion of art being a definition...</title><summary type='text'>I really like the notion of art being a definition divorced from quality. Have you ever seen the &lt;a href="http://crapart.spacebar.org/" rel="nofollow"&gt;Crap Art&lt;/a&gt; movement? It&amp;#39;s an attempt to get common folk to sit down and create exploratory art without worrying about how others perceive its quality. It also served as an inspiration for &lt;a href="http://www.glorioustrainwrecks.com/" rel="</summary><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/20951746/1723344270350891877/comments/default/2754537236448893924'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/20951746/1723344270350891877/comments/default/2754537236448893924'/><link rel='alternate' type='text/html' href='http://www.fullbrightdesign.com/2010/04/quick-hits-2.html?showComment=1272142703032#c2754537236448893924' title=''/><author><name>Noyb</name><uri>http://www.blogger.com/profile/08441922341611264912</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.fullbrightdesign.com/2010/04/quick-hits-2.html' ref='tag:blogger.com,1999:blog-20951746.post-1723344270350891877' source='http://www.blogger.com/feeds/20951746/posts/default/1723344270350891877' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1699543401'/></entry></feed>
